spoopycecil:

adorable giant warriors and their adorable giant dog and adorable scientist.

1,376 notes

I am so tired. And gross. And I want my Lady back to tell me I’m not as gross as I fear. Also, she needs to make me remove Saturday mornings from my work schedule.

I think I’m trying to kill my soul by working them.

SSSSSTREX!©

And They Danced

jathis:

Another present for dangersocks and singacrossthemoon based on their Victorian AU

BECAUSE

YOU CAN’T

WRITE ABOUT EARL NEEDING TO LEARN HOW TO DO FORMAL DANCE AND NOT EXPECT ME TO IMAGINE HIM DOING IT IN SOME KIND OF SITUATION WHEN HE’S OLDER AND SUPER FUCKING HOT LIKE YOU CAN’T

IMPOSSIBLE

* * *

Read More

I will do much worse with Earl learning things if this is the result. *rubs hands eagerly together*

7 notes

@jathis did a thing!

I just…I don’t know what to do when I’m given these wonderful things. Spend the rest of my life trying to deserve them, I guess.

Whose life did I take over in order to have such creative friends?

1 note

thisragingpeace:

cassiel-the-loyal:

rpgmaker:

thatbatterisaspy:

hairandbeardkommando:

punks not dead

Heosemys spinosa is an endangered species. 

punks almost dead

That is not a Heosemys Spinosa,its a Graptemys nigrinoda. 
they are in the low risk list, therefore, not endangered.

Punks not as almost dead as we thought.

thisragingpeace:

cassiel-the-loyal:

rpgmaker:

thatbatterisaspy:

hairandbeardkommando:

punks not dead

Heosemys spinosa is an endangered species.

punks almost dead

That is not a Heosemys Spinosa,its a Graptemys nigrinoda.

they are in the low risk list, therefore, not endangered.

Punks not as almost dead as we thought.

(Source: sinyasiki)

595,030 notes

If you’re gonna bail, bail early. This applies to relationships, college classes, and sledding,
Advice from my high school science teacher, Mr. Miller (via mumfordslionheart)

454,283 notes

saucywenchwritingblog:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

THIS!  I see so many people post art or stories and say it’s just a drabble or doodle, it probably isn’t any good, people aren’t going to like it. 
There are always going to be people who are willing to tear you down.  Don’t do their work for them.  Even if you can’t say good things, it doesn’t mean you have to say negative things. 

saucywenchwritingblog:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.




This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

THIS!  I see so many people post art or stories and say it’s just a drabble or doodle, it probably isn’t any good, people aren’t going to like it. 

There are always going to be people who are willing to tear you down.  Don’t do their work for them.  Even if you can’t say good things, it doesn’t mean you have to say negative things. 

33,314 notes

Maybe this is just what Carlos does

followthatfandom:

He travels around looking for the most ‘scientifically interesting community’, abandoning each one in turn once the mysterious shine wears off, leaving a bloodied trail of broken and battered hearts in his wake.

279 notes

  • Cecil: Alright code names! I'm Eagle One. Earl you're "Been There Done That". Carlos you're "Currently Doing That". Hiram is "It Happened Once In a Dream". Pamela "If I Had to Pick a Mayor". and Steve you're . . . .
  • Steve: oh no
  • Cecil: . . . Eagle Two
  • Steve: oh thank god

293 notes